package net.teamclerks.rpgf.script.action.impl;

import net.teamclerks.rpgf.script.action.DialogAction;
import net.teamclerks.rpgf.script.director.Director;

/**
 * DecisionAction is a particular type of DialogAction. While DialogActions
 * result in a conversation between two Avatars (usually the PlayerAvatar and
 * an NPC), a DecisionAction is a call to action (accidental pun) on the player.<br/><br/>
 * The most common use of a DecisionAction is a shop owner npc querying the
 * player whether he wishes to buy/sell/cancel. The DecisionAction dialog is
 * meant to give the player a set of options which he can pick one answer from.
 * @author msmith
 *
 */
public class DecisionAction extends DialogAction
{
  /// PUBLIC CONSTRUCTOR ///
  public DecisionAction(Director director)
  {
    super(director);
  }
  
  /// PUBLIC METHODS ///
  @Override
  protected void act()
  {
  }
}
